(30-11-2023, 10:52 AM)josemendez Wrote: This isn't an error on any of the Obi shaders, but on URP itself. A quick search reveals it's a bug in URP 14, see:Oh I see. Thank you so much for the information.
https://forum.unity.com/threads/unity-20...r.1390798/
This is the bug entry in their bug tracker:
https://issuetracker.unity3d.com/issues/...-is-opened
Some people said 2023 has performance overhead issue so I almost decided to go with 2022 for the next project but I will try 2023 for Obi7.
Few questions.
- Which version of unity do you use for developing Obi 7?
- Which version do you recommend for it?
- Fluid is not rendered in Quest3 when the solver set to compute. Do I miss something? or Is it supposed behavior?