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Help  Obi URP + HDR
#1
Hello,

On URP, if I enable HDR for my camera, then the fluids always render on top of any transparent material (eg a glass window).

Is there any workaround for this?

Also weirdly, the scene camera (editor) properly renders Obi fluids behind transparent objects, even though I suppose it has HDR enabled (since it renders bloom properly)


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Messages In This Thread
Obi URP + HDR - by Voolg - 25-09-2023, 12:19 PM
RE: Obi URP + HDR - by josemendez - 26-09-2023, 07:08 AM
RE: Obi URP + HDR - by Voolg - 26-09-2023, 08:06 AM