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Help  Is it possible to call an OBIClothRenderer BakeMesh method
#1
Is it possible to call the Obi Cloth Renderer "Bake Mesh" function from code? 

Reason:
I have a complex inflating cloth object that is too slow to use OBI at run time when playing the game. So instead I want to perform the inflation in development version (slowly) and bake around 60 meshes, which I can then cycle through at runtime. So the OBI calculations will not happen at run time, I will just use the baked meshes.

Q1. To achieve this, I want to be able to spawn 60 meshes from code at various periods. Is there a way to call this method from code?

Q2. Is there a way to detect that the Solver sleep threshold has been met and the solver is asleep? This is the point in time I want to generate the baked mesh, then increase the inflation to capture the next frame.

Regards,

Michendo
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Messages In This Thread
Is it possible to call an OBIClothRenderer BakeMesh method - by michendo - 17-09-2023, 02:09 AM