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rope climbing
#1
   
Hello again. I need to make it so that the rope, when playing on the player animation of climbing on it, realistically behaved with respect to the points of contact. Clearly on the attached screenshot. How can I implement this with your Asset in the least costly and simplest way? 
I can only think of creating a particle group on the fly, but that would be very costly
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Messages In This Thread
rope climbing - by Alexander34 - 08-08-2023, 03:16 PM
RE: rope climbing - by josemendez - 09-08-2023, 07:18 AM
RE: rope climbing - by Alexander34 - 11-08-2023, 05:59 PM
RE: rope climbing - by josemendez - 14-08-2023, 06:23 AM
RE: rope climbing - by Alexander34 - 15-08-2023, 10:51 AM
RE: rope climbing - by josemendez - 15-08-2023, 11:28 AM