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Bug / Crash  URP 15 incompatibility
#7
(31-10-2023, 09:52 AM)josemendez Wrote: Hi,

I'm sharing the URP 15 patch for Obi Fluid 6.5.4 in its current state. It's still subject to change, but works as it is now. To apply it:

- Replace Obi/Scripts/Fluid/Rendering/URP/ObiFluidRendererFeature.cs with the one in the .zip.
- Replace Obi/Resources/ObiMaterials folder with the one in the .zip

Note that both the ObiFluidRendererFeature script as well as all fluid rendering related shaders have changed, due to Unity's new RTHandle and Blitter APIs. It's also likely the entire fluid render pipeline will need to change again in the future with the introduction of Unity's RenderGraph API, which heavily modifies the way ScriptableRenderPass/ScriptableRenderFeature work.

let me know if you run into any issues,

kind regards
After changing the shader in the Particle Renderer i now can use it again,
Thank you very much !!!
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Messages In This Thread
URP 15 incompatibility - by ImpossibleRob - 06-05-2023, 04:50 PM
RE: URP 15 incompatibility - by josemendez - 09-05-2023, 11:03 AM
RE: URP 15 incompatibility - by klobber - 15-08-2023, 12:07 PM
RE: URP 15 incompatibility - by klobber - 28-10-2023, 10:04 AM
RE: URP 15 incompatibility - by josemendez - 30-10-2023, 12:12 PM
RE: URP 15 incompatibility - by josemendez - 31-10-2023, 09:52 AM
RE: URP 15 incompatibility - by klobber - 03-11-2023, 11:27 AM
RE: URP 15 incompatibility - by josemendez - 03-11-2023, 01:12 PM