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Help  Rope around collider
#14
(02-02-2023, 11:26 AM)alex798 Wrote: The overStretch of one half is not desired because in that case this half will pass through collider, because of distance between particles.
Maybe the blame is on the CursorMu - it is in the center and adding particles to the half that is less stretched is pointless...

Tension should be spaced pretty evenly across the entire rope in most cases, unless there's something preventing a specific particle in the rope to slide across the surface of the collider, (eg. your colliders or rope having really high friction) or there's a point in the middle of the rope attached to a kinematic/static object. I can't really think of a case where a collision could tense just part of the rope. Can you share a screenshot or video of your setup?
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Messages In This Thread
Rope around collider - by alex798 - 30-01-2023, 05:30 PM
RE: Rope around collider - by josemendez - 31-01-2023, 11:47 AM
RE: Rope around collider - by alex798 - 31-01-2023, 02:55 PM
RE: Rope around collider - by josemendez - 31-01-2023, 03:19 PM
RE: Rope around collider - by alex798 - 31-01-2023, 04:20 PM
RE: Rope around collider - by josemendez - 31-01-2023, 09:38 PM
RE: Rope around collider - by alex798 - 01-02-2023, 10:51 AM
RE: Rope around collider - by josemendez - 01-02-2023, 11:13 AM
RE: Rope around collider - by alex798 - 01-02-2023, 11:45 AM
RE: Rope around collider - by josemendez - 01-02-2023, 11:51 AM
RE: Rope around collider - by alex798 - 02-02-2023, 10:38 AM
RE: Rope around collider - by josemendez - 02-02-2023, 11:03 AM
RE: Rope around collider - by alex798 - 02-02-2023, 11:26 AM
RE: Rope around collider - by josemendez - 02-02-2023, 01:42 PM
RE: Rope around collider - by alex798 - 02-02-2023, 02:28 PM