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Help  simulation not rendering in vr
#1
we are making an application vor the oculus quest 2.

when i run the simulation in the editor the fluid renders fine but when i make a build and try it in vr the fluid doesn't show.
The partiles are emitted and behave as expected but they aren't visible.

we're using URP but even with the default pipeline we have this problem.

Any idea's on how to solve this?
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Messages In This Thread
simulation not rendering in vr - by NicTimmermans - 13-01-2023, 05:28 PM