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Help  Fluid keeps blinking invisible with Depth Tex enabled
#3
(07-12-2022, 10:13 AM)josemendez Wrote: Hi,

So far I've been unable to reproduce this. I take it that you're using fluid renderer feature on your URP pipeline, and then enabled opaque and depth textures, correct?

Which Obi/Unity/URP versions are you using?

thanks!
I figured it out. My depth texture mode was set to after transparents, changing it to after opaques fixed it.
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Messages In This Thread
RE: Fluid keeps blinking invisible with Depth Tex enabled - by 7Dev.io - 07-12-2022, 09:30 PM