07-12-2022, 10:13 AM
(07-12-2022, 02:19 AM)7Dev.io Wrote: The fluid keeps blinking invisible if I enable Depth Texture on URP's render asset.
Hi,
So far I've been unable to reproduce this. I take it that you're using fluid renderer feature on your URP pipeline, and then enabled opaque and depth textures, correct?
Which Obi/Unity/URP versions are you using?
thanks!