Hello,
I have a testing scene with one ObiCloth object in it. I need surface collision for the project to make sure that no unexpected object penetrating through this cloth object, however when I turn on surface collisions, the performance become significantly worse, <10 fps. When surface collision is turned off, I can get over 60fps.
Is there a way to improve it?
Another behavior that I'm noticing is that after turning on surface collision the cloth object start to "drifting off" the surface it is placed on.
I have a testing scene with one ObiCloth object in it. I need surface collision for the project to make sure that no unexpected object penetrating through this cloth object, however when I turn on surface collisions, the performance become significantly worse, <10 fps. When surface collision is turned off, I can get over 60fps.
Is there a way to improve it?
Another behavior that I'm noticing is that after turning on surface collision the cloth object start to "drifting off" the surface it is placed on.