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Help  Poor performance when enabled surface collision
#1
Hello,

I have a testing scene with one ObiCloth object in it. I need surface collision for the project to make sure that no unexpected object penetrating through this cloth object, however when I turn on surface collisions, the performance become significantly worse, <10 fps. When surface collision is turned off, I can get over 60fps.

Is there a way to improve it?

Another behavior that I'm noticing is that after turning on surface collision the cloth object start to "drifting off" the surface it is placed on.
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Messages In This Thread
Poor performance when enabled surface collision - by snowtv - 08-09-2022, 07:39 PM