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Help  Multiple Clothes Mobile Performance
#8
(29-08-2022, 02:12 PM)RhodokSniper Wrote: Still tho the problem I am having is interpenetration, I think there isnt much to do since I have to use low vertice meshes for performance so there will be low amount of particles but how can I change the size of the particles, I couldnt really figure that out if it is possible and also that might be too much to ask but wanted to know if I can also change the positions of the particles from the blueprint aswell, because ccd and iterations didnt really work for me and that is expected I guess since my particles look like this

You can set particle sizes in the blueprint editor, either by selecting them and hand-writing a new radius value, or by painting it using a brush in paint mode. See:
http://obi.virtualmethodstudio.com/manua...setup.html

Steps:
- Enter blueprint edit mode.
- Set the particle property dropdown to "radius".
- Select all particles.
- Enter a new radius value in the radius text field.

You can't however place particles at positions other than the vertices, at least not currently. This will be possible in Obi 7 though.
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Messages In This Thread
RE: Multiple Clothes Mobile Performance - by josemendez - 29-08-2022, 04:02 PM