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Help  Fluid in a beaker [Burst]
#2
Hi!

Based on your screenshot, it just seems like your fluid resolution is *way* too low for the size of the beaker. Particles look almost the same size as the beaker itself. You need to increase resolution or scale the solver down, see:
http://obi.virtualmethodstudio.com/manua...rials.html
https://www.youtube.com/watch?list=PLnCR...e=emb_logo

Quote:I am not sure if this was the right way but I set the damping to 1 and the fluid did not fall though I don't know if this will affect the fluid later on when trying to mix with another beaker.

Damping -as the name implies- dampens particle movement. Setting it to 1 will just remove all kinetic energy from the fluid, freezing it in place completely. This is certainly not what you want. For fluids, you usually want it set to a rather low value (0-0.1)

For the fluid to stay inside the beaker, make sure to not use a MeshCollider for the beaker (use distance fields instead, they’re both cheaper and more robust).
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Messages In This Thread
Fluid in a beaker [Burst] - by shemtomke - 15-07-2022, 03:40 PM
RE: Fluid in a beaker [Burst] - by josemendez - 15-07-2022, 03:57 PM
RE: Fluid in a beaker [Burst] - by shemtomke - 15-07-2022, 06:34 PM
RE: Fluid in a beaker [Burst] - by josemendez - 15-07-2022, 08:01 PM
RE: Fluid in a beaker [Burst] - by shemtomke - 16-07-2022, 09:54 AM
RE: Fluid in a beaker [Burst] - by josemendez - 16-07-2022, 10:16 AM
RE: Fluid in a beaker [Burst] - by shemtomke - 16-07-2022, 05:41 PM
RE: Fluid in a beaker [Burst] - by josemendez - 18-07-2022, 08:46 AM
RE: Fluid in a beaker [Burst] - by shemtomke - 20-07-2022, 06:30 PM