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Help with Rigidbody constraints
#3
Good day,
We played around with joints but we can't seem to come up with a proper solution.

Quote:You don't mention what the relationship between the cube and the sphere is. Are they independent rigidbodies? are they related via joints, or are they free to move and maybe collide with each other?
As it stands now yes, they are independent rigidbodies, linked together by joints (we need to figure out the settings of those), and they move as one unit.

Quote:The cube's mass is 100 kg. This means it will be very hard to move unless the sphere (which I assume is colliding against it) has a similar weight, but its weight is 1. So chances are the sphere will be basically unable to move the cube.
The rigidbody isn't using gravity, so it's being pushed around by basically everything, rope included.

And there's pretty much where the issue is. We need to have the rope push around the cube rigidbody but only with translation and without any rotation, and we were wondering if there's such an option with Obi ropes.

To try and be more clear I compiled a tech example of what the current situation is. As it stands extending the rope also rotates the cube, but we want to have it only pushed in the three directions.
I can't seem to be able to upload .7z files, so I uploaded the zipped file on Mega, and it's available here. Inside the zip you will also find screenshots of the settings of the cube and the rope attach points as they are in the prototype.
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Messages In This Thread
Help with Rigidbody constraints - by fconsonnibk - 08-07-2022, 02:19 PM
RE: Help with Rigidbody constraints - by fconsonnibk - 11-07-2022, 10:10 AM