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Help  Obi Bone twisted but bones are straight
#1
Sorprendido 
Hello,
When I put an ObiBone component on this snake model (21 bones), most of the bones are twisted by a certain degree, giving weird behavior (see white lines).
What's strange is that it wasn't the case before, and that all the bones have 0 degrees rotation in all axes in the base pose, and at start... Then the Animator starts a "Rolled" static animation which just curls the snake around the branch.
Can't figure out what is causing this.

   
   

Otherwise it's working very well, I get snake like movement when I adjust the Collision Materials.

Hope you can help, it's for a good cause (snake phobia exposition therapy).
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Messages In This Thread
Obi Bone twisted but bones are straight - by MoonglowStudio - 22-06-2022, 02:58 PM