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Use to simulate a hose in 3thr person
#4
(15-06-2022, 11:26 PM)claudius Wrote: Do you have any advice?

Thanks

Claudio

Other than that you must use a non kinematic rigidbody-based character controller (so that the rope can "pull" from the character to restrict its movement once it's reached its maximum length), not really. Should be pretty straightforward thing to do: just add an attachment to the character's hand at one end and use a cursor to change the rope's rest length.

Also, try to keep rope resolution as low as you can get away with, and use multiple substeps if the rope looks too elastic.

let me know if I can be of any help,
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Messages In This Thread
RE: Use to simulate a hose in 3thr person - by josemendez - 16-06-2022, 07:47 AM