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Not working with my simple animal model
#2
Hi,

Your mesh has been incorrectly exported. Its size is tiny, and it has a value of 100 in all axis of its transform scale. This will draw it 100 times larger than it really is. Your blueprint will still generate particles for its physical size (which is about a centimeter wide). So when you click play, a tiny speck of dust will fall to the ground while the scaled mesh still floats in the air (since the skinner component  has a max distance of 0.5 meters):

[Image: irHlC3o.png]

Modeling using real-world units is extremely important when dealing with physics of any kind. If your mesh has been scaled to resize it before exporting, make sure to apply the scale values back to the mesh. This is explained in the following video:

https://www.youtube.com/watch?v=5j7k_tJU...Kn&index=2

kind regards
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Messages In This Thread
RE: Not working with my simple animal model - by josemendez - 03-05-2022, 08:32 AM