Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  fluid shader doesn't show transparent materials behind it properly
#1
Take a look at this: https://imgur.com/a/72rK6d5

This is a bottle with the builtin rp standard shader set to transparent mode with some fluid inside of it and another drop of fluid in front of it. While the fluid inside the bottle looks alright, the drop in front of it pretty much removes any opacity from the transparent material behind it, which is especially noticeably in the outer region of the drop that is not colorized.

Is there some way to fix this or is this a hard limitation of the shader?
Reply


Messages In This Thread
fluid shader doesn't show transparent materials behind it properly - by locque - 02-05-2022, 10:40 AM