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Help  Knot in suturing simulator
#1
Pregunta 
Hi!
I'm currently developing a suturing simulator for medicine students, and I'm having big trouble finding a way to replicate this exercise in my app (https://www.youtube.com/watch?v=DIUy3jeM6sY). As you can see from this second video (https://www.youtube.com/watch?v=5ZXG9LiYFdc), even with self and surface-based collisions activated and using only distance fields for collisions, the rope passes through itself and objects, making creating a knot impossible. Do you have any suggestions to solve or "bypass" (IDK, maybe dynamically substituting the rope blueprint with a "baked knot" by hitting a controller button at the right time?) this problem?
In the attachment, you can find screenshots of the solver and rope parameters.
Thank you for your attention!


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Messages In This Thread
Knot in suturing simulator - by Portz - 18-03-2022, 04:26 PM
RE: Knot in suturing simulator - by josemendez - 18-03-2022, 05:57 PM
RE: Knot in suturing simulator - by Portz - 21-03-2022, 11:02 AM
RE: Knot in suturing simulator - by josemendez - 22-03-2022, 11:41 AM
RE: Knot in suturing simulator - by Portz - 23-03-2022, 06:05 PM
RE: Knot in suturing simulator - by josemendez - 24-03-2022, 08:47 AM
RE: Knot in suturing simulator - by Portz - 24-03-2022, 11:20 AM
RE: Knot in suturing simulator - by manurocker95 - 25-03-2022, 11:04 AM
RE: Knot in suturing simulator - by josemendez - 25-03-2022, 01:31 PM
RE: Knot in suturing simulator - by manurocker95 - 28-03-2022, 11:04 AM
RE: Knot in suturing simulator - by josemendez - 28-03-2022, 11:44 AM