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What can I adjust to stop a cloth from doing through a collision mesh?
#11
(28-01-2022, 01:14 PM)MoonBoop Wrote: I'm using the obi cloth stitcher to stitch together parts of a garment to form a complete garment.
Ive got the pieces being stitched together currently by giving the stitcher vertices that are known to be on stitch points for the garment.
I believe the stitching it working properly.

It might be easier to show you the flying off behaviour.

garment flying off gif

(I tried the extension for .gif, but it didn't work)

in short, when a garment is stitched together, what happens is that it will fly off of the model below it.

Might be a case of tunneling due to high velocities, but it's weird that it is flying off in that specific direction. Are you adding these stitches at runtime? if so, can you share the code you're using?
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Messages In This Thread
RE: What can I adjust to stop a cloth from doing through a collision mesh? - by josemendez - 28-01-2022, 01:25 PM