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Help  Visual problem when length is changed
#1
Hi,

I have a tug-of-war like scenario where player need to pull the rope that will pull the block.
This scenario implemented by using 2 ropes: player-rope & block-rope, and managing the length of each rope when pulling/pushing.
The problem happens when player goes backward - expected behavior is block's rope should look longer and loose like the image.
   

But what happens is block's rope looks stiff & not loose enough, even though by number the length is correct (gif image below)
   
Any suggestions how I get the expected behavior?

Also, you may notice the rope's size seems flattened when the player goes backward.
What is causing this?
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Messages In This Thread
Visual problem when length is changed - by jaysama - 23-01-2022, 05:52 AM