Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Using Obi Cloth With Blend Shapes
#3
(25-01-2018, 09:48 AM)josemendez Wrote: Hi,

Blend shapes are not supported. Supporting them would require cloth to be partially re-initialized every time blend shape weights change (since inter-particle distances, bending angles and distance constraints change with the blend shape), which would be extremely slow.

cheers,

Thanks for the quick reply.  This was what I was afraid of.  Would there be a way to re initialize the cloth with code, say at the end of a character creation process?
Reply


Messages In This Thread
RE: Using Obi Cloth With Blend Shapes - by JoeParente34 - 25-01-2018, 10:29 PM