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Help  Adding Collisions with ArticulationBody
#5
Dedo arriba 
(17-11-2021, 02:44 PM)josemendez Wrote: Haven't tried it, but there's a pretty high chance this will work. Colliders are completely independent from rigidbodies, so a collider in an articulation body would seem like a regular static collider to Obi. The articulation will behave as if no rope was present though.

Brilliant - that worked, thank you.
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Messages In This Thread
RE: Adding Collisions with ArticulationBody - by spakment - 24-11-2021, 10:23 AM