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Help  Ropes Attachment
#10
(07-05-2021, 01:45 PM)headcoach Wrote: Figured out what I needed, ObiRope.ResetParticles() needs to be called before the rope is disabled so that the attachment will behave properly when re-enabled.

That will make sure the attachment stays in place (as it resets particles to their original positions, prior to changing length) but won't keep the same rope length after enabling. It will be stretched when re-enabled, might not look bad (as stretching does not cause instabilities in Obi) but I'm almost sure it's not what you want.
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Messages In This Thread
Ropes Attachment - by headcoach - 07-05-2021, 07:57 AM
RE: Ropes Attachment - by josemendez - 07-05-2021, 08:07 AM
RE: Ropes Attachment - by headcoach - 07-05-2021, 11:02 AM
RE: Ropes Attachment - by josemendez - 07-05-2021, 11:14 AM
RE: Ropes Attachment - by headcoach - 07-05-2021, 12:19 PM
RE: Ropes Attachment - by josemendez - 07-05-2021, 12:29 PM
RE: Ropes Attachment - by headcoach - 07-05-2021, 01:03 PM
RE: Ropes Attachment - by josemendez - 07-05-2021, 01:10 PM
RE: Ropes Attachment - by headcoach - 07-05-2021, 01:45 PM
RE: Ropes Attachment - by josemendez - 07-05-2021, 01:47 PM