08-12-2020, 06:15 PM
Thanks for the clarification.
The problem seems to have disappeared.
I'm not sure what solved it, but I went to my camera, set the size of Particle Renderers to 0, then I added every emitter in the scene, one at a time, and played the scene every time.
For some reason, they started working again.
Thanks for your help!
The problem seems to have disappeared.
I'm not sure what solved it, but I went to my camera, set the size of Particle Renderers to 0, then I added every emitter in the scene, one at a time, and played the scene every time.
For some reason, they started working again.
Thanks for your help!