19-11-2020, 03:55 PM
(19-11-2020, 03:48 PM)josemendez Wrote: Make sure you have enough pooled particles in your rope blueprint to be able to continue extending the rope. See:Thanks it´s working
http://obi.virtualmethodstudio.com/tutor...setup.html
The reason behind pre-allocating a particle pool instead of just creating new particles at runtime is that allocating memory is slow and causes GC spikes.