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Obi Particle Attachment - attach object without affecting physics?
#1
Is there a way to attach an object to the end control point of an Obi Rope without affecting the rope's behaviour? (basically the attached object would be unaffected by Physics).

I understand how to create an Obi Collider and attach this using on Obi Particle Attachment, but I think I need to add a Rigidbody to get the Obi Collider to follow the end control point of the rope (correct me if I'm wrong), and this changes the behaviour or the rope.

Is there a way to either:
  1. Attach an object to the end of the rope (or another control point) without affecting the rope behaviour
  2. Get the position of the end of the rope / control point at runtime
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Messages In This Thread
Obi Particle Attachment - attach object without affecting physics? - by FredL - 09-11-2020, 07:32 PM