Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Max Rest Length
#1
Hi Obi

I'm curious if there is a reliable way of calculating the Maximum Rest Length based off of the pooled particle count. During my testing I've beenĀ setting my cursor length to Mathf.Infinity in the OnElementsGenerated callback of the instantiated ropeĀ and then resetting it to it's previous length to determine this. Just curious if there's a better way to go about it.

Thank you, and fantastic job on the Obi Rope asset!
Reply


Messages In This Thread
Max Rest Length - by VagabondOfHell - 01-11-2020, 10:12 PM
RE: Max Rest Length - by josemendez - 03-11-2020, 09:42 AM
RE: Max Rest Length - by VagabondOfHell - 03-11-2020, 09:28 PM
RE: Max Rest Length - by josemendez - 04-11-2020, 11:13 AM