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Bug / Crash  [5.5] Simulation differences between backends
#4
Dedo arriba 
(03-09-2020, 02:57 PM)ThoughtMango Wrote: Hey there, thanks for the quick update, let me see if I can create a minimal repro that would allow me to demonstrate this without having to import a lot of our code base.
The setup we use is assembled at run time to an extent so getting a snapshot of it might be a little difficult.

However, update:
I have managed to significantly reduce the effect in the OP by modifying properties of individual particles that visibly "collapse" in that gif.
I've zero'd out the Skin Compliance which have put the simulation much closer in line to what I've seen in Oni backend. 

I'll get a repro-project running as soon as I can and mail it to you directly.

Thanks!
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Messages In This Thread
RE: [5.5] Simulation differences between backends - by josemendez - 03-09-2020, 03:15 PM