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Bug / Crash  [5.5] Simulation differences between backends
#1
Hello,

I'm running into issues where my cloth rig behaves differently between Oni backend and the new Burst, which we want to use for our project going forward thanks to the increased multi-platform support.

Below is a gif showing the difference,
https://ibb.co/L0BrQ4p

running on:
Unity 2020.1.2f1
Burst 1.3.5
Jobs 0.5.0-Preview.14
Collections 0.12.0-preview.13
Mathematics 1.2.1

I'm wondering if there's any known bugs or differences between the 2 backends that I should be aware of

I'll update this thread as I find things out
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Messages In This Thread
[5.5] Simulation differences between backends - by ThoughtMango - 03-09-2020, 01:24 PM