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Performance
#2
(15-07-2020, 12:02 PM)anulagarwal Wrote: Hi,
In Unity Editor my FPS drops to 15-20 FPS, So if i build for Android it is possible it will drop further right?
I am using Obi Fluid and would like my blueprint to have a capacity of around 2500 if possible!

Hi,

Profile your scene. Performance issues can be to a huge number of causes, from physics entering death spiraling to rendering issues, and it's pretty much impossible to tell without profiling.

If you want, you can post a profiler pic here and I'll help you interpret it.
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Messages In This Thread
Performance - by anulagarwal - 15-07-2020, 12:02 PM
RE: Performance - by josemendez - 15-07-2020, 12:37 PM
RE: Performance - by anulagarwal - 15-07-2020, 12:40 PM
RE: Performance - by josemendez - 15-07-2020, 12:43 PM
RE: Performance - by anulagarwal - 15-07-2020, 03:22 PM
RE: Performance - by josemendez - 15-07-2020, 03:31 PM
RE: Performance - by anulagarwal - 15-07-2020, 03:39 PM
RE: Performance - by josemendez - 15-07-2020, 03:43 PM
RE: Performance - by josemendez - 15-07-2020, 03:51 PM