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Help  Attaching non-Rigidbody object to rope
#1
Hi,

I'd like to attach an object to a specific particle group in the rope (I don't want to attach the rope to the object, I want to attach the object to the rope so that the object moves and rotates with the specified particle group of the rope). In other words, if the target particle group of the rope was a GameObject, I'd achieve my goal by making my object a child of the particle group.

My object doesn't have a Collider or Rigidbody. I don't want my object to collide with the rope or affect the rope's physics in any way.

I've attached an illustration to clarify things.

Thank you!

   
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Messages In This Thread
Attaching non-Rigidbody object to rope - by flamingogs - 24-06-2020, 04:53 PM