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Add cloth and runtime
#5
(18-06-2020, 10:14 AM)josemendez Wrote: Is the cloth inside (the hierarchy of) a solver? It won't simulate otherwise.
Does it have a ObiSkinnedClothRenderer component? the cloth mesh won't be updated according to the simulation if it doesn't.

Hi 

I'm adding the component :

meshObject.AddComponent<ObiSkinnedClothRenderer>();

Do I need to do anything else?

Like link ObiSkinnedCloth with ObiSkinnedClothRenderer ?
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Messages In This Thread
Add cloth and runtime - by renderlux - 17-06-2020, 03:54 PM
RE: Add cloth and runtime - by josemendez - 17-06-2020, 05:07 PM
RE: Add cloth and runtime - by renderlux - 18-06-2020, 10:12 AM
RE: Add cloth and runtime - by josemendez - 18-06-2020, 10:14 AM
RE: Add cloth and runtime - by renderlux - 18-06-2020, 02:34 PM
RE: Add cloth and runtime - by josemendez - 18-06-2020, 03:40 PM