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[Offline Rendering] update Mesh Colliders
#4
(20-02-2022, 06:17 AM)hawk94 Wrote: Hi everyone,

Sorry to post in this old thread, but about modifying the ObiCollider script, can someone give the the exact code section for this purpose?
I hope the admin of this forum or any expert  programming can help me. This is a very interesting effect, right?
I heard it cost some memory of Unity to do this, but we can just start and then find some way to optimize the code.
If we can not modify Obicollider like this, how can we use Obi fluid to simulate a person swimming or walking in the water?
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RE: [Offline Rendering] update Mesh Colliders - by hawk94 - 24-02-2022, 12:04 PM