Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Unity Collider Position - Raycast Spherecast
#1
Hi,

I want the player to be able to pick up a rod. I'm checking for pickable objects via spherecasting in front of the player. Unity collider, which are needed for raycasting, are not moving though when attached to a rod. How else could I detect a rod via casting?

greetings
Reply


Messages In This Thread
Unity Collider Position - Raycast Spherecast - by fishing-rod - 01-05-2020, 02:31 PM