01-11-2017, 10:58 AM
(01-11-2017, 09:00 AM)nelluard Wrote: I found a way to solve the problem!
ObI Collider seems to only apply to one Collider in the Component List.
Yes, it only picks up the first collider in the object. If you want to have multiple colliders for a single game object, you need to make a compound collider by parenting the additional colliders under the parent or "root" one.