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Help  hole in collider
#2
Maybe you haven't updated the mesh distance field.
See:
http://obi.virtualmethodstudio.com/tutor...ields.html

Keep in mind that distance fields for one-sided objects with holes in them are not well defined. You might want to deactivate distance fields entirely (the "use distance fields" checkbox in the ObiCollider component), or use a two-sided mesh instead.
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Messages In This Thread
hole in collider - by julienrobert - 08-04-2020, 05:06 PM
RE: hole in collider - by josemendez - 08-04-2020, 05:09 PM
RE: hole in collider - by julienrobert - 08-04-2020, 05:51 PM
RE: hole in collider - by josemendez - 08-04-2020, 05:59 PM
RE: hole in collider - by julienrobert - 08-04-2020, 06:04 PM
RE: hole in collider - by julienrobert - 13-04-2020, 03:02 PM
RE: hole in collider - by josemendez - 13-04-2020, 04:16 PM