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I want to use obi fluid for large scale.
#6
(05-03-2020, 11:37 AM)Alexay Wrote: Thanks for your fast response.
Can you provide me some good unity projects like the video?
If you can help me for the issue, I am going to purchase your obi fluid asset for your friendly speaking & great support.
Thanks. Alexay

Hi Alexay.

As far as I'm aware, there's no commercial asset that does the simulation seen in your video (I might be wrong, though).

How to implement it depends a lot on how you implement the terrain too, as one of the inputs for the simulator is the terrain height/slope at each grid cell. This is probably the reason why there's no general, all purpose simulator for this. It's just too tightly coupled to the rest of your game.

Most people implement this themselves, it's not that hard if you know how to write code and have a few basic fluid physics notions. What I can do though is provide some resources on how to implement it. The following slides describe a very simple technique (literally 3 lines of code, see page #12) to simulate what you want (called "heighfield" fluids in the slides):

https://www.cs.ubc.ca/~rbridson/fluidsim...ds2007.pdf
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Messages In This Thread
RE: I want to use obi fluid for large scale. - by josemendez - 05-03-2020, 11:48 AM