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Bug / Crash  Creating Attachment Point at RunTime
#1
Hello,

When adding a new particle attachment to the ObiRope in play mode. The rope will not attach to the object. 

To reproduce this a new scene was created with two cubes and an ObiRope. A particle attachment was created to one cube, before running. Whilst in play mode, a new particle attachment is added between the rope and the other cube. This attachment seems to have no effect on the rope.

How do we create particle attachments dynamically?

Using Unity 2019.3.0f6 and Obi Rope 5.1

Thankyou
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Messages In This Thread
Creating Attachment Point at RunTime - by rhys.newbury - 10-02-2020, 04:22 AM