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ObiRope Disabling
#13
Thanks, I've found what was the problem:

ObiRope gameObject MeshFilter component had no mesh connected, although it was provided when constructing the rope. When I reinitialize the rope with this mesh attached, I can disable it by disabling the MeshRenderer.

Thanks again, I'll be sure to post the work when we're finished setting the thing up Sonrisa

EDIT:
This method doesn't work when chain preset is selected, when we spawn chain the MeshFilter component mesh reference is missing, and disabling the MeshRenderer doesn't disable the chain.
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Messages In This Thread
ObiRope Disabling - by brad404 - 01-10-2017, 10:04 PM
RE: ObiRope Disabling - by brad404 - 04-10-2017, 01:23 PM
RE: ObiRope Disabling - by josemendez - 04-10-2017, 03:01 PM
RE: ObiRope Disabling - by brad404 - 04-10-2017, 10:24 PM
RE: ObiRope Disabling - by josemendez - 05-10-2017, 08:50 AM
RE: ObiRope Disabling - by josemendez - 05-10-2017, 09:04 AM
RE: ObiRope Disabling - by brad404 - 05-10-2017, 12:42 PM
RE: ObiRope Disabling - by josemendez - 05-10-2017, 04:37 PM
RE: ObiRope Disabling - by brad404 - 05-10-2017, 09:18 PM
RE: ObiRope Disabling - by josemendez - 07-10-2017, 01:22 PM
RE: ObiRope Disabling - by DeGenerals - 11-12-2017, 11:09 AM
RE: ObiRope Disabling - by josemendez - 12-12-2017, 10:27 AM
RE: ObiRope Disabling - by DeGenerals - 12-12-2017, 11:33 AM