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Issue with skin maps
#1
Hi,

Using the sample scene, with latest official Unity (19.2.18f1), I want to create my own skin map. I right-click in the project window next to the
Trenchcoat skin map and select Create/Obi/Triangle Skinmap. I assign Trenchcoat blueprint in Master Blueprint and Body_basemesh1 in Slave mesh. Then, I click on the Skinmap and "Edit Skin Map" button. I click Bind, wait for the operation to finish and Done. Finally, I assign this new skin map in Obi Cloth Proxi component, under the skin map field.

Well, when I press play, all the upper part of the mesh is completely distorted. What am I doing wrong?

   
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Messages In This Thread
Issue with skin maps - by ArsMagica - 20-01-2020, 09:14 PM
RE: Issue with skin maps - by josemendez - 21-01-2020, 08:52 AM
RE: Issue with skin maps - by ArsMagica - 21-01-2020, 06:45 PM