Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Varius question's on obiFluid
#1
Hello everyone i've bought obifluid last week so i'm totaly noob about using it.
i've some problems:

1) i've created a bottle made of glass that shatter in pieces when collide whit other elements, on collision the emitter speed is set to 3.1f from 0 and create a little pool of fluid the problem is that the pool is to small and "bidimensional" i need a larger pool of liquid, any suggestion on liquid settings? (look at screen 1 for results)

2)I need to create a wine looking liquid, is it possible? what setting i should use?

3)I have realy big performance issues, all the computer's in my company run core i7 cpu's and one in particular run a 7th gen i7 and a gtx 1080 but frame rate is terrible whit more than 1000 particles.

thank you in advance and best regards.
Claudio

Screen whit stats (1fps)

Confundido

Dx diag


Attached Files
.txt   DxDiag.txt (Size: 29.71 KB / Downloads: 3)
Reply


Messages In This Thread
Varius question's on obiFluid - by Claudio80 - 29-09-2017, 03:46 PM
RE: Varius question's on obiFluid - by josemendez - 29-09-2017, 04:55 PM
RE: Varius question's on obiFluid - by Claudio80 - 03-10-2017, 08:52 AM
RE: Varius question's on obiFluid - by josemendez - 03-10-2017, 09:06 AM
RE: Varius question's on obiFluid - by Claudio80 - 05-10-2017, 12:46 PM
RE: Varius question's on obiFluid - by josemendez - 05-10-2017, 02:16 PM
RE: Varius question's on obiFluid - by Claudio80 - 06-10-2017, 04:32 PM
RE: Varius question's on obiFluid - by josemendez - 06-10-2017, 04:59 PM