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Rope/Rod gets stuck inside mesh collider
#2
(11-12-2019, 08:20 AM)Wattosan Wrote: Hi,

The problem is that the Obi Rope or Rod gets stuck in a concave mesh collider. In my case it is a water bath and the player is supposed to throw the cable into the water. However, quite often the rope gets stuck inside the mesh and usually after some fiddling and pulling it gets released again.

[Image: AwNi3Iq.png]

Any ideas on how to make it more reliable so that it would not get stuck?

Thank you!

Don't use MeshColliders, specially not concave ones as they're "hollow" (once an object gets inside of it, it does not get automatically projected outside).

Use distance fields instead. They're much cheaper and way more robust:
http://obi.virtualmethodstudio.com/tutor...ields.html
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Messages In This Thread
RE: Rope/Rod gets stuck inside mesh collider - by josemendez - 11-12-2019, 10:41 AM