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[SOLVED] Skirt gets Scrunched
#9
(03-12-2019, 05:53 PM)josemendez Wrote: Ok! I will take a look at it Sonrisa.

From your screenie, looks like all sibling transforms and the root have unity scale, but what about the armature bones/joints? These also apply their scale to the mesh via the skinned mesh renderer, so they must all have unit scale.

The answer was in blender select the clothing mesh HIT CTRL + A (while in obj mode) then select SCALE (that will apply scale to set it to 1.0) otherwise ull get this vortex blackhole effect.
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Messages In This Thread
[SOLVED] Skirt gets Scrunched - by witchthewicked - 02-12-2019, 10:03 PM
RE: Skirt gets Scrunched - by josemendez - 03-12-2019, 08:40 AM
RE: Skirt gets Scrunched - by witchthewicked - 03-12-2019, 04:57 PM
RE: Skirt gets Scrunched - by josemendez - 03-12-2019, 05:10 PM
RE: Skirt gets Scrunched - by witchthewicked - 03-12-2019, 05:36 PM
RE: Skirt gets Scrunched - by josemendez - 03-12-2019, 05:42 PM
RE: Skirt gets Scrunched - by witchthewicked - 03-12-2019, 05:47 PM
RE: Skirt gets Scrunched - by josemendez - 03-12-2019, 05:53 PM
RE: Skirt gets Scrunched - by witchthewicked - 04-01-2020, 09:59 PM