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How constraints Z position in 3D world
#2
(20-11-2019, 12:55 PM)Zavhoz Wrote: Hi! How constraints Z position in 3D world for soft body? If switch Mode in solver to 2D, then all meshes is broken.

2D mode does exactly this: it "freezes" the z coordinate of all particle positions.

Disclaimer: it does not project the z coordinate to zero. It simply ensures the z coordinate is not modified by the simulation.

Can you share more info about your issue? We've been unable to reproduce any weird behavior in 2D mode.
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RE: How constraints Z position in 3D world - by josemendez - 20-11-2019, 01:06 PM