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How to make Obi Softbody Skinner working properly?
#4
(04-11-2019, 04:52 PM)Snail921 Wrote: Thanks for your reply.
I tried feeding smaller values to the skinning max distance of the skinner. By feeding smaller than 0.04 or so, I started watching some difference but even I gave very small value like 5e-05, the simulation never get good enough.

How do you think? Is there any other thing I should try?

Hi,

Add a ObiParticleRenderer component to your softbody, so be able to clearly see where particles are being added, and how the resulting softbody deforms. Maybe you need to make more particles (decrease particle radius) or make larger shape matching clusters.
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Messages In This Thread
RE: How to make Obi Softbody Skinner working properly? - by josemendez - 04-11-2019, 05:38 PM