01-11-2019, 10:33 AM
(This post was last modified: 01-11-2019, 10:34 AM by josemendez.)
Hi there,
The amount of pooled particles has no impact whatsoever in the simulation result. It only adds spare particles for the rope to be torn/resized.
What I suggested is to decrease the timestep, and/or increase the amount of substeps. The first one is a global physics setting, the second one is local to the solver. In PBD, error decreases quadratically with the timestep, so either should be extremely effective. Have you tried those?
The amount of pooled particles has no impact whatsoever in the simulation result. It only adds spare particles for the rope to be torn/resized.
What I suggested is to decrease the timestep, and/or increase the amount of substeps. The first one is a global physics setting, the second one is local to the solver. In PBD, error decreases quadratically with the timestep, so either should be extremely effective. Have you tried those?