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WebGL build fails
#1
Hello! I am trying to build FaucetAndBucket scene with webGL, and getting 49 errors.
Could you please help me to overcome those or this asset just not for webGL?
Maybe i am just setup my project wrong?

- its clean new project with asset imported i am trying to build.
- i am using 2019.3.0.
- with windows build, everything works fine.

webGL fails with 49 errors with this message(UnityEditor.BuildPlayerWindow+BuildMethodException: 49 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00275] in <5e3c867fd4cc418f8c0584e878722a23>:0
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <5e3c867fd4cc418f8c0584e878722a23>:0
UnityEngine.GUIUtilityLenguarocessEvent(Int32, IntPtr))

here is some log:
(i wont spam this page with full log, so here is random lines):


Assets\Obi\Sample Scenes\SampleResources\Scripts\BucketController.cs(7,13): error CS0234: The type or namespace name 'ObiEmitter' does not exist in the namespace 'Obi' (are you missing an assembly reference?)

Assets\Obi\Sample Scenes\SampleResources\Scripts\ColliderHighlighter.cs(6,26): error CS0246: The type or namespace name 'ObiSolver' could not be found (are you missing a using directive or an assembly reference?)

Assets\Obi\Rendering\ObiDistanceFieldRenderer.cs(21,11): error CS0246: The type or namespace name 'ObiCollider' could not be found (are you missing a using directive or an assembly reference?)
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Messages In This Thread
WebGL build fails - by nMikharev - 25-08-2019, 01:53 PM
RE: WebGL build fails - by josemendez - 26-08-2019, 09:24 AM
RE: WebGL build fails - by nMikharev - 27-08-2019, 10:42 AM