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Help  Assigning Obi Handle in Editor
#1
Hello, 

I am sorry if this question has already been answered, I did a search, but I gave up after the 4th page, maybe my search keyword wasn't good enough.

The question is simple: Is it possible to assign a handle manually?

Example: I select a particle and "create handle" this will create a new handle in the hierarchy.

But while doing tests, I re-initialize my rope multiple times and each time I have to create a new handle (and delete the previous one). Because I can't find a way to assign a particle to a handle manually.

I'm probably blind but I have no idea where this handle reference is made. It doesn't appear in Pin Constrains, neither on the handle component itself, and I can't find it anywhere in the different rope components.

Also that is something I wondered in the case I want two ropes to have one particle attached to the same handle. Is it possible (I know I can do it in other ways, such as pin constraint, but that handle system is so easy and simple to manage.. also I don't have to worry about collision problems with this system)

Thanks by advance
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Messages In This Thread
Assigning Obi Handle in Editor - by Necka - 04-07-2019, 10:25 PM
RE: Assigning Obi Handle in Editor - by Necka - 05-07-2019, 01:23 PM