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Help  [Resolved] (Android/Unity) The Obi Fluid Renderer kill the performance.
#8
It's ok. Just with a custom Obi Particle Renderer and without Obi Fluid Renderer, i have a functionnal fluid for my needs.

Android:
100 3D Particles -> 15~30FPS.

Thanks for your reply.

Best Guiño
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Messages In This Thread
RE: [Android][Unity] The Obi Fluid Renderer kill the performance. - by Suryavarman - 02-07-2019, 10:21 AM