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generate rope based on collision
#1
hi, i was wondering if there was any way to generate a rope at run time between my gun and for example a wall when i hit it?
if i hit a wall object with rigidbody bullets ,is there any way to create a rope between the point of collision and my gun model?
thanks.
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Messages In This Thread
generate rope based on collision - by h00man - 19-06-2019, 02:07 PM
RE: generate rope based on collision - by h00man - 19-06-2019, 02:15 PM